Tuesday 1 December 2009

Game Design

Game design is generally the overall experience of playing a game excluding factors such as movement and challenges. It is the common was to describe and review how ‘good’ a game is.

Game design is a process that must be done throughout the making of the game. It must be there at the start of creation so that the idea and intent of the designer can be produced and worked on. From this the design must be researched and designed with the main intent in mind. The designer must ensure that they have a clear idea in their head and what they aim to bring to the consumer. This is one of the most important stages in game development. But as development continues the designer must work and rework the designs to create the set pieces and characters that bring forth and show the idea and theme they are aiming for. Even when the game is in its final stages the game designer must continuously rework the design to add and remove and improve the games look and feel.

As this is a lot of work for one person many companies will have a team of game designers who will work on an idea together.However, it is not unheard of for a singer game designer to work alone to ensure that the idea does not get diluted in any way. The teams will usually work on a subject or a genre that they are all interested in. This allows the team to work as one and all see the way the game design is working towards. This also allows the company to have different teams developing different games at a single time that are completely different genres. This is because genres of games have different principles in terms of design. This is because many genres concentrate on the way the game is played in an otherworldly environment changes, whereas other game rely on history and current world events to guide the development process. The designers must also decide how the genre of game they are designing for can satisfy the consumer and how they can incorporate that into a game. A racing game for instance makes the gamer feel good when there is a lot of speed and crashes in the game, whereas fps games rely on getting the perfect kill and the thrill of mayhem.

I personally look for a game to bring out emotions in me like fear, sadness and joy by using the storyline. A game that can make you feel as if you are part of the game and it is you and not the character that is doing everything in the game.

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